Areas of Interest

One of the many methods used to flesh out the world I refer to as ‘Areas of Interest’. These are places which can be found all over, but by a quick randomizer upon entry are each different. They provide unique opportunities and hazards for the players to explore if they dare.

I have been drawing rough sketches for them because I feel like this is definitely an area where theme plays a large part, and staring at a blank page with only words and boxes on it won’t do them justice even in the play0testing phase.

Rocky Area, filled with caves, spires and quarries.

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